Rowman and Littlefield International

Cultural Policy and East Asian Rivalry

The Hong Kong Gaming Industry

By Anthony Y. H. Fung

Part of the series Asian Cultural Studies: Transnational and Dialogic Approaches

Publication Date: May 2018

Pages 126

Hardback 9781783486243
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Paperback 9781783486250
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Ebook 9781783486267
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Hong Kong was once an established hub of creativity in Asia recognized internationally for its cinema, Bruce Lee and Kung Fu. Cantopop, its particular form of pop music was popular throughout China and East Asia from the 1970s. So why is Hong Kong’s creative industry today in a state of stagnation?

Cultural Policy and East Asia Rivalry unravels the challenges faced by the creative industries in Hong Kong in relation to the wider East Asian context in countries including Singapore, Japan, Korea, Vietnam, Malaysia and China. Based on a four-year study of the gaming industry in Hong Kong explores the barriers that face creative industries in the region. It argues that a lack of cultural policy in Hong Kong has damaged the gaming industry and by extension all creative industries in the region by rendering them uncompetitive. Conversely, the growing strength of cultural policy in other countries across the region has created further barriers for the industry.
Acknowledgements / 1. Game Industry and Cultural Policy / 2. The Hong Kong Game Industry / 3. The Game Industry, Markets, and Cultural Policies in China / 4. Global and East Asian Cultural Policies and Market / 5. Global Creative Clusters / Conclusion: Hong Kong’s Creative Industries and East Asian Rivalry / Bibliography / Index
Anthony Y.H. Fung is Professor in the School of Journalism and Communication at the Chinese University of Hong Kong. He is also the Pearl River Chair Professor at Jinan University, China.

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